Aeronautics and Space Transportation Technology
Photonic Switching Using Light Bullets
Peter M. Goorjian
The objective of this work was to develop a faster, more efficient data switch for use in optical communications networks and optical signal processing systems. An optical device has been developed to perform ultrafast, all-optical switching by using light bullets to switch light bullets. This invention was granted U.S. Patents 5,651,079, July 22, 1997 and 5,963,683, October 5, 1999; it was based on computer simulations of the interactions of light bullets.

The rapid proliferation of information technology in commerce, finance, education, health, government, security, and entertainment, together with the ever-increasing power of computers and data storage devices, is fueling a potentially massive demand for network interconnections, especially broadband services. Switching is an essential operation of all communications networks and digital computers and signal processing systems. Switching is presently a limiting factor in the speed of operation of optical communications and computing, because most commercial devices must use electrical forms of switching, and in the longer term electronic systems will become increasingly complex and costly. Network designers will turn increasingly to photonic transport and switching technologies. An all-optical switch would have the inherent advantages of higher speed and higher efficiency.

One such all-optical switch has been designed at Ames Research Center. In the NASA switch configuration, light bullets propagate through, and interact nonlinearly with, each other within a planar slab waveguide to selectively change each other's directions of propagation into predetermined output channels. The resulting performance should enable low-power, high-speed switching in a small device. Possible materials include nonlinear glasses, semiconductor crystals, and multiple quantum-well semiconductors. The patents describe the necessary material parameters, including negative group velocity dispersion, nonlinear index of refraction, and wavelength of light, that are required in order for the light bullets to interact and selectively change each other's direction of propagation. The figure shows the results of a computer simulation of two counter-propagating light bullets at four instants in time. As they collide with each other, they deflect each other through attraction. This deflection is the basis of a light switch, that is, where light switches light.

Point of Contact: P. Goorjian
(650) 604-5547
goorjian@nas.nasa.gov

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  • Fig. 1. Collision of two counter-propagating
    light bullets.

    Research & Technology 1999
    NASA Ames Research Center


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